Story creation and design algorithm in unity
PubDate: March 2018
Teams: Sungkyunkwan University
Writers: WooHyun Park; KiNam Park
In this study, we propose intelligent narrative story creation systems using artificial intelligence plan technology an d the created story implemented using Unity game engine is expressed by an animation module in detail. The program object implemented is separated into generic object and action objects. When one action is done, other actions are carried out by automatically recognizing the end eve nt. When different virtual modules conflict, the action objects interact effectively with each other. We generate the story using the action object and surrounding objects. Based on the needs of user, we make it possible to implement actions through reference.