Joystick Mapping in Virtual Reality Shooting Game

Note: We don't have the ability to review paper

PubDate: January 2020

Teams: University of Management and Technology;University College Dublin

Writers: Muhammad Nabeel; Faiq Ahmad; Hooria Muslih Ud Din; Muhammad Ahsan; Usman Ali; Arslan Asif

PDF: Joystick Mapping in Virtual Reality Shooting Game


A method to use for mapping VR-Box joystick with shooting game input controls that include key mapping of every joystick key from the joystick with the game itself. Key mapping was observed and then the source code keys we’re mapped with the joystick keys. The joystick holds major 4 buttons with a 360-degree moveable joystick with 2 supporting keys making them total of 6 keys. In this paper we will discuss mapping of Google Virtual Reality plugin with First Person Shooting plugin. The integration of joystick with VR-Box helped the gameplay even more controllable. The joystick keys are responsible for invoking key features of game as it can be connected via Bluetooth with the mobile headset to ensure long range wireless connectivity. The device converts the keys triggered from joystick to enable the features inside the game.

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