Touchless Haptic Feedback for VR Rhythm Games

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PubDate: August 2018

Teams: Ultrahaptics Ltd

Writers: Orestis Georgiou; Craig Jeffrey; Ziyuan Chen; Bao Xiao Tong; Shing Hei Chan; Boyin Yang; Adam Harwood; Tom Carter

PDF: Touchless Haptic Feedback for VR Rhythm Games

Abstract

Haptics is an important part of the VR space as seen by the plethora of haptic controllers available today. Recent advancements have enabled touchless haptic feedback through the use of focused ultrasound thereby removing the need for a controller. Here, we present the world’s first mid-air haptic rhythm game in VR and describe the reasoning behind its interface and gameplay, and in particular, how these were enabled by the effective use of state-of-the-art ultrasonic haptic technology.

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