Touchless Haptic Feedback for VR Rhythm Games
PubDate: August 2018
Teams: Ultrahaptics Ltd
Writers: Orestis Georgiou; Craig Jeffrey; Ziyuan Chen; Bao Xiao Tong; Shing Hei Chan; Boyin Yang; Adam Harwood; Tom Carter
Haptics is an important part of the VR space as seen by the plethora of haptic controllers available today. Recent advancements have enabled touchless haptic feedback through the use of focused ultrasound thereby removing the need for a controller. Here, we present the world’s first mid-air haptic rhythm game in VR and describe the reasoning behind its interface and gameplay, and in particular, how these were enabled by the effective use of state-of-the-art ultrasonic haptic technology.