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The Limitations of Reality

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PubDate: November 2019

Teams: University of Nottingham

Writers: Joe Marshall, Paul Tennent

PDF: The Limitations of Reality

Abstract

Existing conceptualisations of mixed reality technologies embody a fundamental assumption, that they are a tool to simulate consistent ‘realities’. We present three examples of how this assumption constrains designers:

One way to avoid these issues is to define such ‘immersive technologies’ purely as motion tracked sensory stimulation devices. This offers a basic building block for design, however in the the future a range of higher level concepts will be required to enable new and exciting uses of VR and AR equipment. Convincing simulation of realities is only a small subset of the potential uses.

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Paper