空 挡 广 告 位 | 空 挡 广 告 位

MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting

Note: We don't have the ability to review paper

PubDate: Dec 2024

Teams: nvidia

Writers: Chen Tessler;Yunrong Guo;Ofir Nabati;Gal Chechik;Xue Bin Peng

PDF: MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting

Project: MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting

Abstract

We introduce MaskedMimic a single unified controller for physically simulated humanoids. Our system is capable of generating a wide range of motions across diverse terrains from intuitive user-defined intents. In this work, we show several applications, including generating full-body motion from partial joint target positions, responding to joystick steering, engaging in object interactions, following paths, interpreting text commands, and even combining these modalities, such as executing text-stylized path following.

 

您可能还喜欢...

Paper