跳至内容
  • 首页
  • 资讯
  • 资源下载
  • 行业方案
  • Job招聘
  • Paper论文
  • Patent专利
  • 映维会员
  • 导航收录
  • 合作
  • 关于
  • 微信群
  • All
  • XR
  • CV
  • CG
  • HCI
  • Video
  • Optics
  • Perception
  • Reconstruction

Shaken, not stirred: Effects of Minimal Rotational Motion Cues on Cybersickness in a VR Flying Experience

编辑:广东客   |   分类:HCI   |   2025年3月13日

Note: We don't have the ability to review paper

PubDate: Otc 2024

Teams:Offenburg University;Technical University of Darmstadt

Writers:Benjamin Lukas Schnitzer, Polona Caserman, Oliver Korn

PDF:Shaken, not stirred: Effects of Minimal Rotational Motion Cues on Cybersickness in a VR Flying Experience

Abstract

Cybersickness (CS), a visually induced motion sickness causing unwanted symptoms like nausea, disorientation, and vertigo, remains a significant issue in Head-Mounted-Display (HMD) based virtual environments, hindering the mainstream adoption of Virtual Reality (VR). The exact cause of cybersickness is still not conclusively clarified, however the predominant theory of sensory conflict suggests that the discrepancy between perceived and expected visual, vestibular, and proprioceptive information triggers these symptoms. Mitigating sensory conflict with the help of supplementary motion simulation aligning visual and vestibular stimuli appears promising, however to which extent motion has to be simulated is still underexplored. This work presents the results of a study (n = 43), based on a between-participants design, investigating the effects of minimal rotational motion (MIROMO) cues for pitch and roll (+/- 6°) on cybersickness in a lean-back VR flight experience. CS was measured with both, self-reported questionnaires, particularly the widespread Simulator Sickness Questionnaire, and biomarkers (electrodermal activity and heart rate variability). The results imply the non-effectiveness of MIROMO cues on cybersickness and thus can help future research experimenting with motion simulation to reduce sensory conflict or to enhance the overall experience. The results contribute to better understand the relationship between cybersickness and continuous locomotion techniques.

本文链接:https://paper.nweon.com/16234

您可能还喜欢...

  • ebd7eb05e3bc2d8452a6b035129f2933-thumb-medium

    Motion Instruction Method Using Head Motion-Associated Virtual Stereo Rearview

    2020年07月01日 映维

  • 18c3bcb6e2e5e5994030bc79e6c9abf7-thumb-medium

    Innovation in Urban Design Education

    2020年06月11日 映维

  • Hovering Over the Key to Text Input in XR

    2024年12月16日 广东客

关注:

最新AR/VR行业分享

  • ★ 暂无数据(等待更新) 2025年12月28日

最新AR/VR专利

  • ★ 暂无数据(等待更新) 2025年12月28日

最新AR/VR行业招聘

  • ★ 暂无数据(等待更新) 2025年12月28日
  • 首页
  • 资讯
  • 资源下载
  • 行业方案
  • Job招聘
  • Paper论文
  • Patent专利
  • 映维会员
  • 导航收录
  • 合作
  • 关于
  • 微信群

联系微信:ovalics

版权所有:广州映维网络有限公司 © 2025

备案许可:粤ICP备17113731号-2

备案粤公网安备:44011302004835号

友情链接: AR/VR行业导航

读者QQ群:251118691

Quest QQ群:526200310

开发者QQ群:688769630

Paper