Implementation of a Virtual Reality Interface for a Public Library
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PubDate: November 2018
Teams: University of Oulu,University of Helsinki
Writers: Ilya Minyaev;Matti Pouke;Johanna Ylipulli;Timo Ojala
PDF: Implementation of a Virtual Reality Interface for a Public Library
Abstract
In this demo paper we describe the development process and technical implementation of an interactive Virtual Reality (VR) application dubbed Virtual Library. The application utilizes consumer VR hardware and Unreal Engine to provide an immersive virtual interface to a physical library and its selected services, as well as browsing of literature content in aesthetic fantasy realms. The prototype is publicly available at the Oulu City Library.