EyeMR: low-cost eye-tracking for rapid-prototyping in head-mounted mixed reality

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PubDate: June 2018

Teams: University of Oldenburg

Writers: Tim Claudius Stratmann;Uwe Gruenefeld;Susanne Boll

PDF: EyeMR: low-cost eye-tracking for rapid-prototyping in head-mounted mixed reality

Abstract

Mixed Reality devices can either augment reality (AR) or create completely virtual realities (VR). Combined with head-mounted devices and eye-tracking, they enable users to interact with these systems in novel ways. However, current eye-tracking systems are expensive and limited in the interaction with virtual content. In this paper, we present EyeMR, a low-cost system (below 100$) that enables researchers to rapidly prototype new techniques for eye and gaze interactions. Our system supports mono- and binocular tracking (using Pupil Capture) and includes a Unity framework to support the fast development of new interaction techniques. We argue for the usefulness of EyeMR based on results of a user evaluation with HCI experts.

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