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GLOVR: a wearable hand controller for virtual reality applications

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PubDate: March 2016

Teams: University of Bologna

Writers: Marco Marchesi;Bruno Riccò

PDF: GLOVR: a wearable hand controller for virtual reality applications

Abstract

Virtual Reality (VR) is rapidly becoming a major sector of the digital world for a variety of applications, ranging from gaming to education, from marketing to medical and industrial environments. Consequently, new VR headsets are continuously introduced into the market that, however, still suffer from substantial limitations of their controllers in terms of functionality and ability to capture the user’s gesture and movements in a natural way. In this context, we introduce GLOVR, a wearable hand controller based on gesture recognition, that has been particularly designed for VR games, although it can also be used in other applications. GLOVR acquires data from a 9-axis Inertial Movement Unit and features an analog microphone allowing the user to send vocal commands.

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