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Sensor Representation in 3D Virtual Environments

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PubDate: October 2015

Teams: The University of Suwon

Writers: Changhyuk Im;Myeong Won Lee

PDF: Sensor Representation in 3D Virtual Environments

Abstract

Various types of physical sensors are currently being used in the real world, and it is expected that the number of sensors and their types will increase with advancements in physical sensor technologies. Physical sensors integrate with 3D virtual worlds by way of information convergence technologies, including mixed and augmented reality. These technologies will be further developed and progressed based on industry need. While physical sensor devices will continue to advance technologically, current sensor devices are being integrated into 3D worlds for use in various real world simulation applications. In this paper, physical sensor types are classified for analyzing and defining the attributes of the sensors. Abstract data structures and a new scene graph are defined to represent physical sensors in 3D virtual environments. In addition, interfaces with physical sensors are defined to represent and control the functions of physical sensors in 3D virtual environments.

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