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Investigating the main characteristics of 3D real time tele-immersive environments through the example of a computer augmented golf platform

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PubDate: April 2014

Teams: Arts et Métiers ParisTech;Université Rennes 2

Writers: Benjamin Poussard;Guillaume Loup;Olivier Christmann;Rémy Eynard;Marc Pallot;Simon Richir;Franck Hernoux;Emilie Loup-Escande

PDF: Investigating the main characteristics of 3D real time tele-immersive environments through the example of a computer augmented golf platform

Abstract

This paper aims to identify and define the characteristics of 3D Real Time Tele-Immersive Environments (RT-TIE), which is central to the 3D-LIVE European Research Project. A RT-TIE allows a “twilight space” which is a space where users can be physically and virtually present. The main characteristics of these kinds of environments are: the use of real time interactions and immersive technologies, high costs (in most of the cases), a design process oriented on end-users and a disruptive user experience. Finally, a list of guidelines based on literature is suggested for the design of an augmented golf platform that is implemented in the context of the 3D-LIVE project.

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