雨果巴拉:行业北极星Vision Pro过度设计不适合市场

Inattentional Blindness for Redirected Walking Using Dynamic Foveated Rendering

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PubDate: Nov 2019

Teams: Concordia University

Writers: Yashas Joshi, Charalambos Poullis

PDF: Inattentional Blindness for Redirected Walking Using Dynamic Foveated Rendering

Abstract

Redirected walking is a Virtual Reality(VR) locomotion technique which enables users to navigate virtual environments (VEs) that are spatially larger than the available physical tracked space. In this work we present a novel technique for redirected walking in VR based on the psychological phenomenon of inattentional blindness. Based on the user’s visual fixation points we divide the user’s view into zones. Spatially-varying rotations are applied according to the zone’s importance and are rendered using foveated rendering. Our technique is real-time and applicable to small and large physical spaces. Furthermore, the proposed technique does not require the use of stimulated saccades but rather takes advantage of naturally occurring saccades and blinks for a complete refresh of the framebuffer. We performed extensive testing and present the analysis of the results of three user studies conducted for the evaluation.

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