Hack.VR: A Programming Game in Virtual Reality
PubDate: Jul 2020
Teams: Purdue University, MIT, Michigan State University, UC Santa Cruz
Writers: Dominic Kao, Christos Mousas, Alejandra J. Magana, D. Fox Harrell, Rabindra Ratan, Edward F. Melcer, Brett Sherrick, Paul Parsons, Dmitri A. Gusev
In this article we describe Hack.VR, an object-oriented programming game in virtual reality. Hack.VR uses a VR programming language in which nodes represent functions and node connections represent data flow. Using this programming framework, players reprogram VR objects such as elevators, robots, and switches. Hack.VR has been designed to be highly interactable both physically and semantically.