Hack.VR: A Programming Game in Virtual Reality

Note: We don't have the ability to review paper

PubDate: Jul 2020

Teams: Purdue University, MIT, Michigan State University, UC Santa Cruz

Writers: Dominic Kao, Christos Mousas, Alejandra J. Magana, D. Fox Harrell, Rabindra Ratan, Edward F. Melcer, Brett Sherrick, Paul Parsons, Dmitri A. Gusev

PDF: Hack.VR: A Programming Game in Virtual Reality


In this article we describe Hack.VR, an object-oriented programming game in virtual reality. Hack.VR uses a VR programming language in which nodes represent functions and node connections represent data flow. Using this programming framework, players reprogram VR objects such as elevators, robots, and switches. Hack.VR has been designed to be highly interactable both physically and semantically.