Live Coding of a VR Render Engine in VR
Note: We don't have the ability to review paper
Title: Live Coding of a VR Render Engine in VR
Teams: TU wien
Writers: Markus Schütz, Michael Wimmer
Publication date: March 2019
Abstract
Live coding in virtual reality allows users to create and modify their surroundings through code without the need to leave the virtual reality environment. Previous work focuses on modifying the scene. We propose an application that allows developers to modify virtually everything at runtime, including the scene but also the render engine, shader code and input handling, using standard desktop IDEs through a desktop mirror.