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Real-Time Haptic Rendering of Double-Points Interaction

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PubDate: December 2018

Teams: Zhejiang Sci-Tech University

Writers: Xinli Wu; Wenzhen Yang; Minxiong Zhang; Xin Huang; Xuxiao Wu; Zhigeng Pan

PDF: Real-Time Haptic Rendering of Double-Points Interaction

Abstract

Force generation will improve the immersion and authenticity of the virtual environment with human computer interaction. Considering the limitations of single-point interaction with force generation, this paper proposes real-time force generation methods based on double-points interaction. Analyzing the double-points interaction behaviors, we propose different equations to calculate the interactive force under four different interaction states. We establish an experimental environment to test the efficiency of double-points haptic interaction. The evaluation results show that the method can generate interactive force in time, enhance the immersion and authenticity of the virtual environment, and improve the naturalness of human computer interaction.

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