Low-contrast Acuity Under Strong Luminance Dynamics and Potential Benefits of Divisive Display Augmented Reality

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PubDate: Dec 2020

Teams: 1: Human Research and Engineering Directorate, US Army Research Laboratory, Aberdeen Proving Ground, MD 21005, USA 2: DCS Corporation, Alexandria, VA 22310, USA

Writers: Hung, Chou P. 1 ; Callahan-Flintoft, Chloe 1 ; Fedele, Paul D. 1 ; Fluitt, Kim F. 1 ; Vaughan, Barry D. 1 ; Walker, Anthony J. 1, 2 ; Wei, Min 1, 2 ;

PDF: Low-contrast Acuity Under Strong Luminance Dynamics and Potential Benefits of Divisive Display Augmented Reality

Abstract

Understanding and predicting outdoor visual performance in augmented reality (AR) requires characterizing and modeling vision under strong luminance dynamics, including luminance differences of 10000-to-1 in a single image (high dynamic range, HDR). Classic models of vision, based on displays with 100-to-1 luminance contrast, have limited ability to generalize to HDR environments. An important question is whether low-contrast visibility, potentially useful for titrating saliency for AR applications, is resilient to saccade-induced strong luminance dynamics. The authors developed an HDR display system with up to 100,000-to-1 contrast and assessed how strong luminance dynamics affect low-contrast visual acuity. They show that, immediately following flashes of 25× or 100× luminance, visual acuity is unaffected at 90% letter Weber contrast and only minimally affected at lower letter contrasts (up to +0.20 LogMAR for 10% contrast). The resilience of low-contrast acuity across luminance changes opens up research on divisive display AR (ddAR) to effectively titrate salience under naturalistic HDR luminance.

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