Asymetric telecollaboration in virtual reality

Note: We don't have the ability to review paper

PubDate: April 2017

Teams: Ecole Polytechnique Fédéral de Lausanne;CNRS

Writers: Thibault Porssut; Jean-Rémy Chardonnet

PDF: Asymetric telecollaboration in virtual reality

Abstract

We present a first study where we combine two asymetric virtual reality systems for telecollaboration purposes: a CAVE system and a head-mounted display (HMD), using a server-client type architecture. Experiments on a puzzle game in limited time, alone and in collaboration, show that combining asymetric systems reduces cognitive load. Moreover, the participants reported preferring working in collaboration and showed to be more efficient in collaboration. These results provide insights in combining several low cost HMDs with a unique expensive CAVE.

You may also like...

Paper