Rapid Prototyping of XR Experiences

Note: We don't have the ability to review paper

PubDate: May 2021

Teams: University of South Australia;University of Michigan

Writers: Mark Billinghurst;Michael Nebeling

PDF: Rapid Prototyping of XR Experiences


This course introduces participants to rapid prototyping for augmented, virtual, and mixed reality. Participants will learn about physical prototyping with paper and Play-Doh and digital prototyping via visual authoring tools. After an overview of the XR prototyping process and tools, participants will complete two hands-on sessions. A combination of paper-based XR design templates and easy-to-use digital authoring tools will be used to create working interactive prototypes that can be run on XR devices. The course is targeted at non-technical audiences including HCI practitioners, user experience researchers, and interaction design professionals and students interested in XR design.

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