Perceptual Requirements for Eye-tracked Distortion Correction in VR
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PubDate: Jul 2022
Teams: Reality Labs Research, Meta
Writers: Phillip Guan;Olivier Mercier;Michael Shvartsman;Douglas Lanman
PDF: Perceptual Requirements for Eye-tracked Distortion Correction in VR
Abstract
We present a virtual reality display system simulator that accurately reproduces the gaze-contingent distortions of any viewing optic, conduct the first user study of perceptual requirements for eye-tracked optical distortion correction, and introduce a binocular distortion metric to analyze key trends identified in the user study.