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Perceptual Requirements for Eye-tracked Distortion Correction in VR

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PubDate: Jul 2022

Teams: Reality Labs Research, Meta

Writers: Phillip Guan;Olivier Mercier;Michael Shvartsman;Douglas Lanman

PDF: Perceptual Requirements for Eye-tracked Distortion Correction in VR

Abstract

We present a virtual reality display system simulator that accurately reproduces the gaze-contingent distortions of any viewing optic, conduct the first user study of perceptual requirements for eye-tracked optical distortion correction, and introduce a binocular distortion metric to analyze key trends identified in the user study.

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Paper