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Development of VR Motion Sickness Test Platform Based on UE

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PubDate: Sep 2022

Teams:  Communication University of China

Writers: Yixin Tai; Yu Yang; Xiaotian Wang

PDF:Development of VR Motion Sickness Test Platform Based on UE

Abstract

Virtual Reality (VR) technology is considered to be an important technical support for Metaverse. However, the discomfort caused by VR, especially VR motion sickness, greatly affects the user experience. Therefore, it’s particularly important to study the comfort for VR. In this project, a motion sickness test platform based on Unreal Engine (UE) was developed to measure and improve the comfort for VR. In the platform, virtual three-dimensional scenes are created and the platform can adjust parameters like rotation angular velocity and axis, height of the virtual camera, quantities of black and white stripes. Rotation angular velocity and axis of the virtual camera is set to verify usability of the platform. It can be concluded that VR motion sickness to some extent is aggravated with angular velocity going up. It’s more intense when rotating around X and Y axes than when rotating around Z. And women are more likely to get VR motion sickness than men.

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