Revisited Threshold Detection in Redirection Techniques
Date:June 2024
Teams:ETH
Writers:Mathieu Lutfallah, Kristijonas Buciunas, and Andreas Kunz
PDF:Revisited Threshold Detection in Redirection Techniques
Abstract
Overlapping rooms and translation gains are two redirection techniques that enable users to navigate larger virtual environments within a limited physical space. It is crucial to apply these methods subtly to ensure user immersion, as previous research has identified specific detection thresholds. These thresholds have been determined in experiments where users were aware of the applied method and engaged in non-immersive tasks. In this study, we investigate whether naive users participating in a shooting game are less likely to detect these redirection thresholds. We conducted a user study involving shooting randomly appearing balloons. Our findings suggest that detection thresholds may be higher than those previously reported in the literature, highlighting the need for further investigation to comprehensively quantify these threshold values. This research contributes to an emerging trend in this field, emphasizing the importance of refining threshold assessments for more effective redirection techniques in virtual environments.