跳至内容
  • 首页
  • 资讯
  • 资源下载
  • 行业方案
  • Job招聘
  • Paper论文
  • Patent专利
  • 映维会员
  • 导航收录
  • 合作
  • 关于
  • 微信群
  • All
  • XR
  • CV
  • CG
  • HCI
  • Video
  • Optics
  • Perception
  • Reconstruction

Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality

编辑:广东客   |   分类:HCI   |   2025年3月27日

Note: We don't have the ability to review paper

PubDate: Otc 2024

Teams:University of Cambridge,g, Xi’an Jiaotong University

Writers:Xiang Li, Jin-Du Wang, John J. Dudley, Per Ola Kristensson

PDF:Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality

Abstract

The theory of swarm control shows promise for controlling multiple objects, however, scalability is hindered by cost constraints, such as hardware and infrastructure. Virtual Reality (VR) can overcome these limitations, but research on swarm interaction in VR is limited. This paper introduces a novel Swarm Manipulation interaction technique and compares it with two baseline techniques: Virtual Hand and Controller (ray-casting). We evaluated these techniques in a user study (N = 12) in three tasks (selection, rotation, and resizing) across five conditions. Our results indicate that Swarm Manipulation yielded superior performance, with significantly faster speeds in most conditions across the three tasks. It notably reduced resizing size deviations but introduced a trade-off between speed and accuracy in the rotation task. Additionally, we conducted a follow-up user study (N = 6) using Swarm Manipulation in two complex VR scenarios and obtained insights through semi-structured interviews, shedding light on optimized swarm control mechanisms and perceptual changes induced by this interaction paradigm. These results demonstrate the potential of the Swarm Manipulation technique to enhance the usability and user experience in VR compared to conventional manipulation techniques. In future studies, we aim to understand and improve swarm interaction via internal swarm particle cooperation.

本文链接:https://paper.nweon.com/16248

您可能还喜欢...

  • Effects of Virtual Hand Representation on the Typing Performance, Upper Extremity Angle, and Neck Muscle Activity during Virtual Reality Typing

    2024年07月09日 广东客

  • 38a41eb736bf37e829e1aeb53c57c333-thumb-medium

    Using facial gestures to drive narrative in VR

    2020年06月30日 映维

  • 08570e9a4b5424b2b6ad2cc5dac66519-thumb-medium

    Assistive VR Gym: Interactions with Real People to Improve Virtual Assistive Robots

    2020年09月07日 映维

关注:

最新AR/VR行业分享

  • ★ 暂无数据(等待更新) 2025年11月29日

最新AR/VR专利

  • ★ 暂无数据(等待更新) 2025年11月29日

最新AR/VR行业招聘

  • ★ 暂无数据(等待更新) 2025年11月29日
  • 首页
  • 资讯
  • 资源下载
  • 行业方案
  • Job招聘
  • Paper论文
  • Patent专利
  • 映维会员
  • 导航收录
  • 合作
  • 关于
  • 微信群

联系微信:ovalics

版权所有:广州映维网络有限公司 © 2025

备案许可:粤ICP备17113731号-2

备案粤公网安备:44011302004835号

友情链接: AR/VR行业导航

读者QQ群:251118691

Quest QQ群:526200310

开发者QQ群:688769630

Paper