Acoustical manipulation for redirected walking
PubDate: November 2017
Teams: Machine Learning and Information Fusion Group Fraunhofer IIS ;Friedrich-Alexander University Erlangen-Nürnberg
Writers: Tobias Feigl;Eliise Kõre;Christopher Mutschler;Michael Philippsen
PDF: Acoustical manipulation for redirected walking
Abstract
Redirected Walking (RDW) manipulates a scene that is displayed to VR users so that they unknowingly compensate for scene motion and can thus explore a large virtual world on a limited space. So far, mostly visual manipulation techniques have been studied.
This paper shows that users can also be manipulated by means of acoustical signals. In an experiment with a dynamically moving audio source we see deviations of up to 30% from a 20 m long straight-line walk for male participants and of up to 25% for females. Static audio has about two thirds of this impact.