The influence of stereoscopic image display on pedestrian road crossing in a large-screen virtual environment
PubDate: September 2017
Teams: The University of Iowa
Writers: Yuanyuan Jiang;Elizabeth E. O’Neal;Luke Franzen;Junghum Paul Yon;Jodie M. Plumert;Joseph K. Kearney
Abstract
This paper investigates the influence of stereoscopic vs. non-stereoscopic display in large-screen virtual environments on an everyday perception-action task - crossing traffic-filled roadways as a pedestrian. The task for participants was to physically cross a virtual road with continuous traffic without getting hit by a car in a CAVE-like virtual environment. Half of the participants performed the task with stereoscopic display and half performed the task with non-stereoscopic display. We found that stereoscopic display had little impact on the size of the gaps participants crossed or the timing of their crossing motion relative to the gap with the exception of a small difference in crossing speed. The results are important for validating the use of non-stereoscopic image displays in ground vehicle simulation and supporting the use of non-stereoscopic displays for multi-viewpoint rendering in co-occupied virtual environments.