雨果巴拉:行业北极星Vision Pro过度设计不适合市场

A visually realistic grasping system for object manipulation and interaction in virtual reality environments

Note: We don't have the ability to review paper

PubDate: Otc 2019

Teams: University of Alicante

Writers: Sergiu Oprea;Pablo Martinez-Gonzalez;Alberto Garcia-Garcia;John A.Castro-Vargas;Sergio Orts-Escolano;Jose Garcia-Rodriguez

PDF: A visually realistic grasping system for object manipulation and interaction in virtual reality environments

Abstract

Interaction in virtual reality (VR) environments (e.g. grasping and manipulating virtual objects) is essential to ensure a pleasant and immersive experience. In this work, we propose a visually realistic, flexible and robust grasping system that enables real-time interactions in virtual environments. Resulting grasps are visually realistic because hand is automatically fitted to the object shape from a position and orientation determined by the user using the VR handheld controllers (e.g. Oculus Touch motion controllers). Our approach is flexible because it can be adapted to different hand meshes (e.g. human or robotic hands) and it is also easily customizable. Moreover, it enables interaction with different objects regardless their geometries. In order to validate our proposal, an exhaustive qualitative and quantitative performance analysis has been carried out. On one hand, qualitative evaluation was used in the assessment of abstract aspects, such as motor control, finger movement realism, and interaction realism. On the other hand, for the quantitative evaluation a novel metric has been proposed to visually analyze the performed grips. Performance analysis results indicate that previous experience with our grasping system is not a prerequisite for an enjoyable, natural and intuitive VR interaction experience.

您可能还喜欢...

Paper