HCI / XR 2024年08月07日 广东客 Touching the Moon: Leveraging Passive Haptics, Embodiment and Presence for Operational Assessments in Virtual Reality
HCI / XR 2024年08月07日 广东客 Designing for Human Operations on the Moon: Challenges and Opportunities of Navigational HUD Interfaces
HCI / XR 2024年07月30日 映维 Penetration Vision through Virtual Reality Headsets: Identifying 360-degree Videos from Head Movements
HCI / XR 2024年07月25日 映维 Privacy-Preserving Gaze Data Streaming in Immersive Interactive Virtual Reality: Robustness and User Experience
HCI / XR 2024年07月22日 广东客 Spatial Assisted Human-Drone Collaborative Navigation and Interaction through Immersive Mixed Reality
HCI / XR 2024年07月22日 广东客 Stepping into the Right Shoes: The Effects of User-Matched Avatar Ethnicity and Gender on Sense of Embodiment in Virtual Reality
HCI / XR 2024年07月22日 广东客 Cybersickness Detection through Head Movement Patterns: A Promising Approach
HCI / XR 2024年07月18日 广东客 Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learning
HCI 2024年07月16日 广东客 FocusFlow: 3D Gaze-Depth Interaction in Virtual Reality Leveraging Active Visual Depth Manipulation
HCI 2024年07月16日 广东客 Experiencing an elongated limb in virtual reality modifies the tactile distance perception of the corresponding real limb
HCI 2024年07月10日 广东客 Artificial Intelligence-based algorithms in medical image scan seg-mentation and intelligent visual-content generation -- a concise overview
HCI 2024年07月09日 广东客 Effects of Virtual Hand Representation on the Typing Performance, Upper Extremity Angle, and Neck Muscle Activity during Virtual Reality Typing
HCI 2024年07月08日 广东客 Stick-To-XR: Understanding Stick-Based User Interface Design for Extended Reality
HCI 2024年07月08日 广东客 FEELTECH Wear : Enhancing Mixed Reality Experience with Wrist to Finger Haptic Attribution
HCI 2024年07月08日 广东客 “Are you feeling sick?” – A systematic literature review of cybersickness in virtual reality
HCI 2024年07月04日 广东客 ROS-based Augmented and Virtual Reality path planning interface for industrial robotic arms: a preliminary assessment
HCI 2024年07月03日 广东客 Keep Your Eyes on the Target: Enhancing Immersion and Usability by Designing Natural Object Throwing with Gaze-based Targeting
HCI 2024年07月01日 广东客 PRECYSE: Predicting Cybersickness using Transformer for Multimodal Time-Series Sensor Data
HCI 2024年07月01日 广东客 VR-SSVEPeripheral: Designing Virtual Reality Friendly SSVEP Stimuli using Peripheral Vision Area for Immersive and Comfortable Experience