XR 2021年02月04日 映维 Optical System That Forms a Mid-Air Image Moving at High Speed in the Depth Direction
XR 2021年02月04日 映维 Place in the World or Place on the Screen? Investigating the Effects of Augmented Reality Head -Up Display User Interfaces on Drivers’ Spatial Knowledge Acquisition and Glance Behavior
HCI / XR 2021年02月04日 映维 Towards Utilizing Touch-sensitive Physical Keyboards for Text Entry in Virtual Reality
XR 2021年02月04日 映维 Perceptual Tolerance to Motion-To-Photon Latency with Head Movement in Virtual Reality
XR 2021年02月04日 映维 VRCAuth: Continuous Authentication of Users in Virtual Reality Environment Using Head-Movement
XR 2021年02月03日 映维 Thermal Characterization of a Virtual Reality Headset during Transient and Resting Operation
Video / XR 2021年02月03日 映维 Effects of Adaptive Streaming Optimizations on the Perception of 360° Virtual Reality Video
XR 2021年02月03日 映维 Ultra-low-latency Video Coding Method for Autonomous Vehicles and Virtual Reality Devices
XR 2021年02月03日 映维 Experimental Results for Haptic Interaction With Virtual Holonomic and Nonholonomic Constraints
XR 2021年02月03日 映维 Waiting for the ultimate display: can decreased fidelity positively influence perceived realism?
XR 2021年02月03日 映维 Developing a web based interactive 3D virtual environment for novel skin measurement instruments
XR 2021年02月02日 映维 Blind Localization Of Early Room Reflections Using Phase Aligned Spatial Correlation
XR 2021年02月02日 映维 Perceptual implications of different Ambisonics-based methods for binaural reverberation
XR 2021年02月02日 映维 Teleporting through virtual environments: Effects of path scale and environment scale on spatial updating
XR 2021年02月02日 映维 Monocular focus estimation method for a freely-orienting eye using Purkinje-Sanson images
HCI / XR 2021年02月02日 映维 EyeSeeThrough: Unifying Tool Selection and Application in Virtual Environments
XR 2021年02月02日 映维 Detection and Discrimination Thresholds for Haptic Gratings on Electrostatic Tactile Displays