HCI / XR 2020年10月07日 09:24:29 映维 Multimodal interfaces and communication cues for remote collaboration
XR 2020年10月07日 09:09:03 映维 See-through techniques for referential awareness in collaborative virtual reality
HCI / XR 2020年09月29日 15:36:31 映维 Enabling Human-Robot-Interaction via Virtual and Augmented Reality in Distributed Control Systems
XR 2020年09月29日 15:24:05 映维 Avatar Implementation in Virtual Reality Environment using Situated Learning for “Tawaf”
Video / XR 2020年09月29日 15:13:14 映维 Tile-based 360-degree video streaming for mobile virtual reality in cyber physical system
XR 2020年09月29日 15:00:05 映维 Joint foveation-depth just-noticeable-difference model for virtual reality environment
XR 2020年09月29日 14:42:11 映维 Hand pose estimation in object-interaction based on deep learning for virtual reality applications
XR 2020年09月29日 14:15:09 映维 Venturing into the uncanny valley of mind—The influence of mind attribution on the acceptance of human-like characters in a virtual reality setting
Optics / XR 2020年09月29日 14:00:19 映维 Expansion of Peripheral Visual Field with Novel Virtual Reality Digital Spectacles
XR 2020年09月29日 12:33:29 映维 Gaze direction affects walking speed when using a self-paced treadmill with a virtual reality environment
XR 2020年09月29日 12:13:19 映维 Effects of interventions on normalizing step width during self-paced dual-belt treadmill walking with virtual reality, a randomised controlled trial
XR 2020年09月29日 10:27:38 映维 Emotional activity in early immersive design: Sketches and moodboards in virtual reality
XR 2020年09月29日 10:00:11 映维 Effect of virtual reality and whole-body heating on motion sickness severity: A combined and individual stressors approach
XR 2020年09月29日 09:06:24 映维 Using Emotion Analysis to Define Human Factors of Virtual Reality Wearables
XR 2020年09月29日 09:00:12 映维 Is your virtual self as sensational as your real? Virtual Reality: The effect of body consciousness on the experience of exercise sensations
XR 2020年09月28日 16:00:17 映维 Building environment information and human perceptual feedback collected through a combined virtual reality (VR) and electroencephalogram (EEG) method
XR 2020年09月28日 16:00:16 映维 3iVClass: a new classification method for Virtual, Augmented and Mixed Realities
XR 2020年09月28日 15:42:06 映维 The effect of gaming on accommodative and vergence facilities after exposure to virtual reality head-mounted display
HCI / Perception / XR 2020年09月28日 15:36:11 映维 A Dual-cable Hand Exoskeleton System for Virtual Reality
HCI / XR 2020年09月28日 15:27:34 映维 Combining virtual reality and mobile eye tracking to provide a naturalistic experimental environment for shopper research
HCI / XR 2020年09月28日 15:03:05 映维 Influence of multi-modality on moving target selection in virtual reality
Perception / XR 2020年09月28日 14:42:22 映维 The effects of sub-threshold vibratory noise on visuomotor entrainment during human walking and standing in a virtual reality environment
HCI / XR 2020年09月28日 14:30:03 映维 Effect of spatial enhancement technology on input through the keyboard in virtual reality environment
XR 2020年09月28日 14:24:16 映维 New interactive strategies for virtual reality streaming in degraded context of use
Perception / XR 2020年09月28日 14:15:21 映维 User color temperature preferences in immersive virtual realities