XR 2023年04月11日 映维 Privacy-Enhancing Technology and Everyday Augmented Reality: Understanding Bystanders’ Varying Needs for Awareness and Consent
XR 2023年04月11日 映维 Tangible Web: An Interactive Immersion Virtual RealityCreativity System that Travels Across Reality
Perception / XR 2023年04月10日 映维 Using Generative AI to Produce Situated Action Recommendations in Augmented Reality for High-level Goals
Optics / XR 2023年04月10日 映维 Adaptive Display White Point for Enhancing Viewing Experience of Mixed Reality Headsets
CV / XR 2023年04月10日 映维 FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularization
Optics / XR 2023年04月07日 映维 Ultrahigh-density 3D holographic projection by scattering-assisted dynamic holography
XR 2023年04月06日 映维 Exploring Crossmodal Interaction of Tactile and Visual Cues on Temperature Perception in Virtual Reality: a Preliminary Study
HCI / XR 2023年04月06日 映维 Predictive Context-Awareness for Full-Immersive Multiuser Virtual Reality with Redirected Walking
HCI / XR 2023年04月06日 映维 Prospects for the implementation of an affordable VR/AR-content management tool for Learning Management Systems
XR 2023年04月06日 映维 Inside-out Infrared Marker Tracking via Head Mounted Displays for Smart Robot Programming
HCI / XR 2023年04月04日 映维 HoloTouch: Interacting with Mixed Reality Visualizations Through Smartphone Proxies
XR 2023年03月29日 映维 UndoPort: Exploring the Influence of Undo-Actions for Locomotion in Virtual Reality on the Efficiency, Spatial Understanding and User Experience
XR 2023年03月29日 映维 One-shot Feature-Preserving Point Cloud Simplification with Gaussian Processes on Riemannian Manifolds
XR 2023年03月29日 映维 Augmented reality as a Thirdspace: Simultaneous experience of the physical and virtual
HCI / XR 2023年03月29日 映维 The Exploration and Evaluation of Generating Affective 360 Panoramic VR Environments Through Neural Style Transfer
CV / XR 2023年03月29日 映维 DDT: A Diffusion-Driven Transformer-based Framework for Human Mesh Recovery from a Video
XR 2023年03月29日 映维 Implementation of communication media around a mixed reality experience with HoloLens headset, as part of a digitalization of a nutrition workshop