XR 2021年08月09日 12:01:31 映维 Optimal Coverage and Bandwidth-Aware Transmission Planning for Augmented Reality/Virtual Reality
HCI / XR 2021年08月05日 15:46:39 映维 Global localization and tracking for wearable augmented reality in urban environments
XR 2021年08月05日 13:28:31 映维 A Real-time Full-body Motion Capture and Reconstruction System for VR Basic Set
XR 2021年08月05日 11:01:55 映维 WebPoseEstimator: A Fundamental and Flexible Pose Estimation Framework for Mobile Web AR
Perception / XR 2021年08月05日 09:28:26 映维 PhysioTreadmill: An Auto-Controlled Treadmill Featuring Physiological-Data-Driven Visual/Audio Feedback
XR 2021年08月04日 16:01:43 映维 Temporal Interpolation of Dynamic Digital Humans using Convolutional Neural Networks
XR 2021年08月04日 15:28:32 映维 Assessment of OLED Head Mounted Display for Vision Research with Virtual Reality
XR 2021年08月04日 14:40:19 映维 An Adaptive Wireless Virtual Reality Framework in Future Wireless Networks: A Distributed Learning Approach
HCI / XR 2021年08月04日 13:28:22 映维 An Interaction Mechanism for Virtual Reality Based on Upper Limbs Motions Tracking Using Depth Cameras and Inertial Sensors
XR 2021年08月04日 09:13:21 映维 Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality
XR 2021年08月03日 15:31:18 映维 Matching 2D Image Patches and 3D Point Cloud Volumes by Learning Local Cross-domain Feature Descriptors
XR 2021年08月03日 15:07:19 映维 Distance Estimation with Mobile Augmented Reality in Action Space: Effects of Animated Cues
XR 2021年08月03日 14:04:34 映维 Automatic Assessment of the Wrist Movement Function in a Haptic Virtual Environment for Home-Based Stroke Rahabilitation
XR 2021年08月03日 12:46:22 映维 User Preference for SharpView-Enhanced Virtual Text During Non-Fixated Viewing
XR 2021年08月03日 12:22:19 映维 Differentiated Handling of Physical Scenes and Virtual Objects for Mobile Augmented Reality
HCI / XR 2021年08月03日 12:01:21 映维 The Importance of Intersection Disambiguation for Virtual Hand Techniques
XR 2021年08月03日 10:22:19 映维 Touch the Wall: Comparison of Virtual and Augmented Reality with Conventional 2D Screen Eye-Hand Coordination Training Systems
Perception / XR 2021年08月02日 13:19:21 映维 Co-Actuation: A Method for Achieving High Stiffness and Low Inertia for Haptic Devices