雨果巴拉:行业北极星Vision Pro过度设计不适合市场

VR-NeRF: High-Fidelity Virtualized Walkable Spaces

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PubDate: Nov 2023

Teams: The Chinese University of Hong Kong;Meta

Writers: Linning Xu, Vasu Agrawal, William Laney, Tony Garcia, Aayush Bansal, Changil Kim, Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder, Aljaž Božič, Dahua Lin, Michael Zollhöfer, Christian Richardt

PDF: VR-NeRF: High-Fidelity Virtualized Walkable Spaces

Abstract

We present an end-to-end system for the high-fidelity capture, model reconstruction, and real-time rendering of walkable spaces in virtual reality using neural radiance fields. To this end, we designed and built a custom multi-camera rig to densely capture walkable spaces in high fidelity and with multi-view high dynamic range images in unprecedented quality and density. We extend instant neural graphics primitives with a novel perceptual color space for learning accurate HDR appearance, and an efficient mip-mapping mechanism for level-of-detail rendering with anti-aliasing, while carefully optimizing the trade-off between quality and speed. Our multi-GPU renderer enables high-fidelity volume rendering of our neural radiance field model at the full VR resolution of dual 2K×2K at 36 Hz on our custom demo machine. We demonstrate the quality of our results on our challenging high-fidelity datasets, and compare our method and datasets to existing baselines. We release our dataset on our project website.

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