A Web3D forest geo-visualization and user interface evaluation
PubDate: June 2017
Teams: Virginia Tech
Writers: Haitao Wang；Xiaoyu Chen；Nicholas Polys；Peter Sforza
In this study, we developed a workflow for the construction of WebGL rendering and interactive visualization of forest landscapes from GIS and forest simulation datasets. We constructed a realistic virtual forest environment for our study site in Virginia. This Web3D virtual environment, built with X3DOM and HTML5, is capable of fast real-time rendering and walk-through simulation based on two Level of Details (LOD) switching techniques, and interactive over mainstream web browsers without a plugin. We explored the performance of a navigation aid and two types of LOD cut-off functions in the forest geo-visualization. We used a hunting game search task to test the effect of our user interface features. According to the paired t-test results, the navigation aid significantly increasing participants’ performance, while the exponential cut-off and linear cut-off functions showed no significant difference from participants’ perspective.