Comparing Motion-based Versus Controller-based Pseudo-haptic Weight Sensations in VR
PubDate: May 2020
Teams: Waseda University;Univ. Rennes
Writers: Yutaro Hirao; Tuukka M. Takala; Anatole Lécuyer
PDF: Comparing Motion-based Versus Controller-based Pseudo-haptic Weight Sensations in VR
Abstract
This work examines whether pseudo-haptic experiences can be achieved using a game controller without motion tracking. For this purpose, we implemented a virtual hand manipulation method that uses the controller’s analog stick. We compared the method’s pseudo-haptic experience to that of the conventional approach of using a hand-held motion controller. The results suggest that our analog stick manipulation can present pseudo-weight sensations in a similar way to the conventional approach. This means that interaction designers and users can also choose to utilize analog stick manipulation for pseudo-haptic experiences, as an alternative to motion controllers.