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Comparing Motion-based Versus Controller-based Pseudo-haptic Weight Sensations in VR

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PubDate: May 2020

Teams: Waseda University;Univ. Rennes

Writers: Yutaro Hirao; Tuukka M. Takala; Anatole Lécuyer

PDF: Comparing Motion-based Versus Controller-based Pseudo-haptic Weight Sensations in VR

Abstract

This work examines whether pseudo-haptic experiences can be achieved using a game controller without motion tracking. For this purpose, we implemented a virtual hand manipulation method that uses the controller’s analog stick. We compared the method’s pseudo-haptic experience to that of the conventional approach of using a hand-held motion controller. The results suggest that our analog stick manipulation can present pseudo-weight sensations in a similar way to the conventional approach. This means that interaction designers and users can also choose to utilize analog stick manipulation for pseudo-haptic experiences, as an alternative to motion controllers.

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