HCI / XR 2020年07月02日 15:02:14 映维 Virtual ISU: locomotion interface for immersive VR experience in seated position (1)
HCI / XR 2020年07月02日 14:45:38 映维 Groveling on the wall: interactive VR attraction using gravity illusion
XR 2020年07月02日 14:36:17 映维 A comparative study of simulated augmented reality displays for vehicle navigation
XR 2020年07月02日 14:18:08 映维 An immersive approach to the visual exploration of geospatial network datasets
XR 2020年07月02日 14:12:54 映维 Evaluating virtual reality experience and performance: a brain based approach
XR 2020年07月02日 14:01:00 映维 Ghost hunters: ambient light and hand gesture utilization in mobile augmented reality games
XR 2020年07月02日 14:00:59 映维 A User Perception–Based Approach to Create Smiling Embodied Conversational Agents
HCI / XR 2020年07月02日 13:34:01 映维 Walking in Virtual Reality: Effects of Manipulated Visual Self-Motion on Walking Biomechanics
CG / XR 2020年07月02日 13:01:54 映维 Virtual weather systems: measuring impact within videogame environments
XR 2020年07月02日 12:45:10 映维 iMAP-CampUS: Developing an Intelligent Mobile Augmented Reality Program on Campus as a Ubiquitous System
XR 2020年07月02日 12:33:56 映维 An Immersive Virtual Reality System for Semi-autonomous Driving Simulation: A Comparison between Realistic and 6-DoF Controller-based Interaction
XR 2020年07月02日 11:01:37 映维 Evaluating the Use of Pedagogical Virtual Machine with Augmented Reality to Support Learning Embedded Computing Activity
XR 2020年07月02日 11:01:34 映维 Augmented Reality Game for People with Traumatic Brain Injury: Concept and Prototypical Exploration
Perception / XR 2020年07月02日 10:36:05 映维 Does Spatial Attribute between 2D and 3D Virtual Spaces make Different User Immersion of Audio-Visual Events?
XR 2020年07月02日 10:27:09 映维 Strategies and Challenges to Facilitate Situated Learning in Virtual Worlds Post-Second Life
XR 2020年07月02日 09:45:21 映维 JackIn space: designing a seamless transition between first and third person view for effective telepresence collaborations
XR 2020年07月02日 09:30:26 映维 Distortion in perceived size and body-based scaling in virtual environments
Optics / XR 2020年07月02日 09:06:13 映维 Phenomenologically Augmented Reality With New Wearable LED Sequential Wave Imprinting Machines
XR 2020年07月02日 08:48:42 映维 Empty Room, an electroacoustic immersive composition spatialized in virtual 3D space, in ambisonic and binaural