CG / XR 2020年06月09日 映维 Human upper-body inverse kinematics for increased embodiment in consumer-grade virtual reality
HCI / XR 2020年06月09日 映维 Training in IVR: investigating the effect of instructor design on social presence and performance of the VR user
Perception / XR 2020年06月09日 映维 Investigating the reason for increased postural instability in virtual reality for persons with balance impairments
HCI / XR 2020年06月09日 映维 Virtual reality environment to support activity in the real world: a case of working environment using microscope
CV / XR 2020年06月09日 映维 A lightweight and efficient system for tracking handheld objects in virtual reality
HCI / XR 2020年06月09日 映维 Virtual gaze: exploring use of gaze as rich interaction method with virtual agent in interactive virtual reality content
Video / XR 2020年06月08日 映维 Effects of low video latency between visual information and physical sensation in immersive environments
HCI / XR 2020年06月08日 映维 Experimenting novel virtual-reality immersion strategy to alleviate cybersickness
Perception / XR 2020年06月08日 映维 Effect of accompanying onomatopoeia to interaction sound for altering user perception in virtual reality
Perception / XR 2020年06月08日 映维 Preliminary study on angular properties of spatial awareness of human in virtual space
Perception / XR 2020年06月08日 映维 Hands-free vibrotactile feedback for object selection tasks in virtual reality
CG / XR 2020年06月08日 映维 Being them: presence of using non-human avatars in immersive virtual environment
Perception / XR 2020年06月08日 映维 EXController: enhancing interaction capability for VR handheld controllers using real-time vision sensing