XR 2023年01月31日 映维 ACT: Designing Sustainable Computer Systems With An Architectural Carbon Modeling Tool
XR 2023年01月31日 映维 Streaming Transformer Transducer Based Speech Recognition Using Non-Causal Convolution
Perception / XR 2023年01月31日 映维 Linking Haptic Parameters to the Emotional Space for Mediated Social Touch
HCI / XR 2023年01月31日 映维 Considering the effects of display persistence on eye movements and readability in virtual reality
HCI / XR 2023年01月31日 映维 Computational Adaptation of Extended Reality Interfaces Through Interaction Simulation
HCI / XR 2023年01月31日 映维 Predicting Subjective Discomfort Associated with Lens Distortion in VR Headsets During Vestibulo-Ocular Response to VR Scenes
Perception / XR 2023年01月31日 映维 Transfer-Plausibility of Binaural Rendering with Different Real-World References
HCI / XR 2023年01月31日 映维 Development of a Monte Carlo-wave model to simulate time domain diffuse correlation spectroscopy measurements from first principles
Perception / XR 2023年01月31日 映维 Spatial Subtraction of Reflections from Room Impulse Responses Measured with a Spherical Microphone Array
Perception / XR 2023年01月31日 映维 Towards determining thresholds for room divergence: A pilot study on perceived externalization
Perception / XR 2023年01月31日 映维 Spherical harmonic decomposition of a sound field based on microphones around the circumference of a human head
Perception / XR 2023年01月31日 映维 Spherical harmonic decomposition of a sound field based on observations along the equator of a rigid spherical scatterer
Optics / XR 2023年01月31日 映维 3D Printing of Viscoelastic Suspensions via Digital Light Synthesis for Tough Nanoparticle–Elastomer Composites
XR 2023年01月19日 广东客 Rich virtual feedback from sensorimotor interaction may harm, not help, learning in immersive virtual reality
XR 2023年01月19日 广东客 Exploration of Form Factor and Bimanual 3D Manipulation Performance of Rollable In-hand VR Controller
XR 2023年01月19日 广东客 The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but Different
XR 2023年01月19日 广东客 Adaptive Field-of-view Restriction: Limiting Optical Flow to Mitigate Cybersickness in Virtual Reality
XR 2023年01月19日 广东客 Demonstrating Parallel Adaptation: How Switching between Two Virtual Bodies with Different Perspectives Enables Dual Motor Adaptation
XR 2023年01月18日 映维 Multi-Camera Lighting Estimation for Photorealistic Front-Facing Mobile Augmented Reality