XR 2020年07月06日 映维 Human or machine perspective? throwing “light” on optical see-through headsets in museums
XR 2020年07月06日 映维 A model for in-situ augmented reality content creation based on storytelling and gamification
XR 2020年07月06日 映维 First-Person Shooter Game for Virtual Reality Headset with Advanced Multi-Agent Intelligent System
XR 2020年07月06日 映维 Improving Interaction in HMD-Based Vehicle Simulators through Real Time Object Reconstruction
XR 2020年07月06日 映维 AnyOrbit: Fluid 6DOF Spatial Navigation of Virtual Environments using Orbital Motion
XR 2020年07月06日 映维 Vertical Field-of-View Extension and Walking Characteristics in Head-Worn Virtual Environments
Perception / XR 2020年07月06日 映维 Reach out and touch me: effects of four distinct haptic technologies on affective touch in virtual reality
XR 2020年07月03日 映维 Embodied media: expanding human capacity via virtual reality and telexistence (keynote)
XR 2020年07月03日 映维 Visual blur in immersive virtual environments: does depth of field or motion blur affect distance and speed estimation?
HCI / XR 2020年07月03日 映维 Vista widgets: a framework for designing 3D user interfaces from reusable interaction building blocks
XR 2020年07月03日 映维 Investigating the process of emotion recognition in immersive and non-immersive virtual technological setups
HCI / XR 2020年07月03日 映维 Take-over control paradigms in collaborative virtual environments for training
XR 2020年07月03日 映维 Estimation of individual redirected walking thresholds using standard perception tests