XR 2020年04月01日 20:41:54 映维 Flexible binaural resynthesis of room impulse responses for augmented reality research
XR 2020年04月01日 20:41:52 映维 Perceptual comparison of ambisonics-based reverberation methods in binaural listening
XR 2020年04月01日 16:22:30 映维 The contributions of skin stretch and kinesthetic information to static weight perception
XR 2020年04月01日 16:22:25 映维 Spatiotemporal Haptic Effects from a Single Actuator via Spectral Control of Cutaneous Wave Propagation
XR 2020年04月01日 16:22:21 映维 Tasbi: Multisensory Squeeze and Vibrotactile Wrist Haptics for Augmented and Virtual Reality
XR 2020年04月01日 16:22:20 映维 Z-Qualities and Renderable Mass-Damping-Stiffness Spaces: Describing the Set of Renderable Dynamics of Kinesthetic Haptic Displays
XR 2020年04月01日 16:22:17 映维 A Balanced Hybrid Active-Passive Actuation Approach for HighPerformance Haptics
XR 2020年04月01日 16:22:15 映维 Bellowband: A Pneumatic Wristband for Delivering Local Pressure and Vibration
XR 2020年04月01日 15:04:05 映维 Perceptual Limits of Visual-Haptic Simultaneity in Virtual Reality Interactions
XR 2020年03月31日 22:11:23 映维 The frequency of tactile adaptation systematically biases subsequent frequency identification
XR 2020年03月31日 21:14:21 映维 Exogenous cueing of visual attention using small, directional, tactile cues applied to the fingertip
XR 2020年03月31日 21:14:17 映维 Uncovering Human-to-Human Physical Interactions that Underlie Emotional and Affective Touch Communication
XR 2020年03月31日 21:02:23 映维 Sensor Modeling and Benchmarking — A Platform for Sensor and Computer Vision Algorithm Co-Optimization
XR 2020年03月31日 21:02:21 映维 Self-Supervised Adaptation of High-Fidelity Face Models for Monocular Performance Tracking
XR 2020年03月31日 21:02:17 映维 Soundfield Reconstruction in Reverberant Environments Using Higher-Order Microphones and Impulse Response Measurements
XR 2020年03月31日 21:02:15 映维 Psychophysical Evaluation of Persistence- and Frequency-Limited Displays for Virtual and Augmented Reality
XR 2020年03月31日 21:02:14 映维 Touch with Foreign Hands: The Effect of Virtual Hand Appearance on Visual-Haptic Integration