Optics / XR 2022年09月01日 映维 Theoretical and real-time study of uniaxial nematic liquid crystal phase transitions using Fresnel diffraction
XR 2022年09月01日 映维 Virtual Reality Platform to Develop and Test Applications on Human-Robot Social Interaction
HCI / XR 2022年09月01日 映维 Sketched Reality: Sketching Bi-Directional Interactions Between Virtual and Physical Worlds with AR and Actuated Tangible UI
XR 2022年09月01日 映维 Slicing4Meta: An Intelligent Integration Framework with Multi-dimensional Network Resources for Metaverse-as-a-Service in Web 3.0
HCI / XR 2022年09月01日 映维 CreatureShop: Interactive 3D Character Modeling and Texturing from a Single Color Drawing
XR 2022年09月01日 映维 The Relative Importance of Depth Cues and Semantic Edges for Indoor Mobility Using Simulated Prosthetic Vision in Immersive Virtual Reality
XR 2022年09月01日 映维 Towards Enabling Next Generation Societal Virtual Reality Applications for Virtual Human Teleportation
XR 2022年09月01日 映维 IPDAE: Improved Patch-Based Deep Autoencoder for Lossy Point Cloud Geometry Compression
Perception / XR 2022年08月31日 映维 Vibrotactile Feedback to Make Real Walking in Virtual Reality More Accessible
XR 2022年08月31日 映维 Benchmarking Visual-Inertial Deep Multimodal Fusion for Relative Pose Regression and Odometry-aided Absolute Pose Regression
XR 2022年08月31日 映维 Exploring Attention-Aware Network Resource Allocation for Customized Metaverse Services
CV / XR 2022年08月31日 映维 RenderNet: Visual Relocalization Using Virtual Viewpoints in Large-Scale Indoor Environments
HCI / XR 2022年08月31日 映维 Eliciting Multimodal Gesture+Speech Interactions in a Multi-Object Augmented Reality Environment
XR 2022年08月31日 映维 A Pilot Study on The Impact of Stereoscopic Display Type on User Interactions Within A Immersive Analytics Environment
XR 2022年08月31日 映维 When Virtual Reality Meets Rate Splitting Multiple Access: A Joint Communication and Computation Approach
HCI / XR 2022年08月30日 映维 Short-Term Trajectory Prediction for Full-Immersive Multiuser Virtual Reality with Redirected Walking
XR 2022年08月30日 映维 Action-Specific Perception & Performance on a Fitts’s Law Task in Virtual Reality: The Role of Haptic Feedback
XR 2022年08月30日 映维 Virtual reality (VR) as a testing bench for consumer optical solutions: A machine learning approach (GBR) to visual comfort under simulated progressive addition lenses (PALS) distortions
HCI / XR 2022年08月30日 映维 A guideline proposal for minimizing cybersickness in VR-based serious games and applications