XR 2021年09月06日 映维 Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation
XR 2021年09月06日 映维 A Benchmark of Four Methods for Generating 360° Saliency Maps from Eye Tracking Data
XR 2021年09月06日 映维 Take a Look Around – The Impact of Decoupling Gaze and Travel-direction in Seated and Ground-based Virtual Reality Utilizing Torso-directed Steering
XR 2021年09月06日 映维 Quality of Experience Comparison of Stereoscopic 3D Videos in Different Projection Devices: Flat Screen, Panoramic Screen and Virtual Reality Headset
XR 2021年09月06日 映维 Markerless Multi-View-based Multi-User Head Tracking System for Virtual Reality Applications
CV / XR 2021年09月03日 映维 Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction
Audio / XR 2021年09月02日 映维 Binaural Reproduction From Microphone Array Signals Incorporating Head-Tracking
XR 2021年09月02日 映维 A Perceptual Evaluation of Generative Adversarial Network Real-Time Synthesized Drum Sounds in a Virtual Environment
XR 2021年09月02日 映维 6DOF Virtual Reality Dataset and Performance Evaluation of Millimeter Wave vs. Free-Space-Optical Indoor Communications Systems for Lifelike Mobile VR Streaming
XR 2021年09月02日 映维 Comparing Non-Visual and Visual Guidance Methods for Narrow Field of View Augmented Reality Displays
HCI / XR 2021年09月01日 映维 Two-In-One: A Design Space for Mapping Unimanual Input into Bimanual Interactions in VR for Users with Limited Movement
HCI / XR 2021年09月01日 映维 Nearmi: A Framework for Designing Point of Interest Techniques for VR Users with Limited Mobility
XR 2021年09月01日 映维 Travel in large-scale head-worn VR: Pre-oriented teleportation with WIMs and previews
XR 2021年09月01日 映维 Crystal Vibes feat. Ott: A psychedelic musical virtual reality experience utilising the full-body vibrotactile haptic synesthesia suit
XR 2021年08月31日 映维 High-quality First-person Rendering Mixed Reality Gaming System for In Home Setting
XR 2021年08月31日 映维 Using Biosignals for Objective Measurement of Presence in Virtual Reality Environments
XR 2021年08月31日 映维 On Deep Learning Based Feedback and Precoding For Multi-user Millimeter-Wave Enabled VR/AR
XR 2021年08月31日 映维 A new device to restore sensory congruency in virtual reality and to prevent cybersickness
XR 2021年08月30日 映维 The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment
HCI / XR 2021年08月30日 映维 Individual differences in teleporting through virtual environments: A latent profile analysis