HCI / XR 2021年04月13日 09:46:32 映维 Simulator Sick but Still Immersed: A Comparison of Head-Object Collision Handling and Their Impact on Fun, Immersion, and Simulator Sickness
CV / XR 2021年04月08日 15:43:21 映维 A Novel Method of Motion Tracking for Virtual Reality Using Magnetic Sensors
HCI / XR 2021年04月08日 14:46:35 映维 Redirected Walking in Irregularly Shaped Physical Environments with Dynamic Obstacles
HCI / XR 2021年04月08日 14:25:40 映维 Standardized experimental estimation of the maximum unnoticeable environmental displacement during eye blinks for redirect walking in virtual reality
XR 2021年04月08日 14:10:21 映维 Real-Time Detection of Simulator Sickness in Virtual Reality Games Based on Players’ Psychophysiological Data during Gameplay
XR 2021年04月08日 13:37:20 映维 OnBodyVR: Virtual Reality Application with Eyes-free on-Body Interface Based on three Tracked Points
HCI / XR 2021年04月08日 13:19:29 映维 A Study on the Effects of Head Mounted Displays Movement and Image Movement on Virtual Reality Sickness
XR 2021年04月08日 12:43:19 映维 Magical Projector: Virtual Object Sharing Method among Multiple Users in a Mixed Reality Space
XR 2021年04月08日 12:19:48 映维 Mitigating Incorrect Perception of Distance in Virtual Reality through Personalized Rendering Manipulation
XR 2021年04月08日 09:34:36 映维 Research on Multi-Mode Interactive Virtual Reality Scene Enhancement Based on Artificial Intelligence
XR 2021年04月07日 16:01:27 映维 Human Perception of a Haptic Shape-changing Interface with Variable Rigidity and Size
XR 2021年04月07日 15:46:19 映维 The Effect of Virtual Arm Length on Egocentric Distance Perception in Virtual Reality
HCI / XR 2021年04月07日 12:16:36 映维 Performance Envelopes of Virtual Keyboard Text Input Strategies in Virtual Reality
XR 2021年04月07日 10:19:19 映维 Research on the Real-Time Rendering of Global Illumination of the Virtual Reality System Based on Cloud Computing