HCI / XR 2021年04月14日 映维 DepthMove: Hands-free Interaction in Virtual Reality Using Head Motions in the Depth Dimension
XR 2021年04月14日 映维 Immersive Audio Coding for Virtual Reality Using a Metadata-assisted Extension of the 3GPP EVS Codec
HCI / XR 2021年04月13日 映维 Simulation and Evaluation of Three-User Redirected Walking Algorithm in Shared Physical Spaces
XR 2021年04月13日 映维 Evaluation of Hand Gesture Annotation in Remote Collaboration Using Augmented Reality
XR 2021年04月13日 映维 High-quality holographic displays using double SLMs and camera-in-the-loop optimization
HCI / XR 2021年04月13日 映维 Simulator Sick but Still Immersed: A Comparison of Head-Object Collision Handling and Their Impact on Fun, Immersion, and Simulator Sickness
HCI / XR 2021年04月08日 映维 Redirected Walking in Irregularly Shaped Physical Environments with Dynamic Obstacles
HCI / XR 2021年04月08日 映维 Standardized experimental estimation of the maximum unnoticeable environmental displacement during eye blinks for redirect walking in virtual reality
XR 2021年04月08日 映维 Real-Time Detection of Simulator Sickness in Virtual Reality Games Based on Players’ Psychophysiological Data during Gameplay
XR 2021年04月08日 映维 OnBodyVR: Virtual Reality Application with Eyes-free on-Body Interface Based on three Tracked Points
HCI / XR 2021年04月08日 映维 A Study on the Effects of Head Mounted Displays Movement and Image Movement on Virtual Reality Sickness
XR 2021年04月08日 映维 Magical Projector: Virtual Object Sharing Method among Multiple Users in a Mixed Reality Space
XR 2021年04月08日 映维 Mitigating Incorrect Perception of Distance in Virtual Reality through Personalized Rendering Manipulation