XR 2021年01月04日 15:31:19 映维 Minimum Audible Movement Angle in Virtual Auditory Environment: Effect of Stimulus Frequency
HCI / XR 2021年01月04日 15:22:20 映维 Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments
XR 2021年01月04日 14:32:11 映维 Performance Evaluation of Mixed Reality Display for Guidance During Transcatheter Cardiac Mapping and Ablation
XR 2020年12月31日 16:01:19 映维 A Deep Motion Sickness Predictor Induced by Visual Stimuli in Virtual Reality
Perception / XR 2020年12月31日 15:40:23 映维 Augmenting Perceived Softness of Haptic Proxy Objects through Transient Vibration and Visuo-Haptic Illusion in Virtual Reality
Video / XR 2020年12月31日 15:31:44 映维 The Effect of Camera Height, Actor Behavior, and Viewer Position on the User Experience of 360° Videos
HCI / XR 2020年12月31日 15:20:03 映维 Pointing and Selection Methods for Text Entry in Augmented Reality Head Mounted Displays
Optics / XR 2020年12月31日 15:10:26 映维 Factored Occlusion: Single Spatial Light Modulator Occlusion-capable Optical See-through Augmented Reality Display
Perception / XR 2020年12月31日 15:02:00 映维 Thermal and haptic interface design: Adding sensory feedback to VR/AR
XR 2020年12月31日 14:17:30 映维 Identification of 3D objects with haptic, olfactory, and auditory senses in virtual environment
XR 2020年12月31日 14:01:27 映维 Evaluation of Drop Shadows for Virtual Object Grasping in Augmented Reality
XR 2020年12月31日 13:28:21 映维 A Survey of Full-Body Motion Reconstruction in Immersive Virtual Reality Applications
HCI / XR 2020年12月31日 13:22:26 映维 Mapping Various Large Virtual Spaces to Small Real Spaces: A Novel Redirected Walking Method for Immersive VR Navigation
HCI / XR 2020年12月31日 12:43:29 映维 Design and Analysis of Upper Arm Exoskeleton with Virtual Reality based Motion Tracking Capabilities
XR 2020年12月31日 12:25:29 映维 CubeMap360: Interactive Global Illumination for Augmented Reality in Dynamic Environment
XR 2020年12月31日 12:13:24 映维 3D Mapping and 6D Pose Computation for Real Time Augmented Reality on Cylindrical Objects
XR 2020年12月31日 12:02:31 映维 Measuring Visual Acuity and Stereo Accuracy as Mediated by Immersive Displays
HCI / XR 2020年12月31日 10:35:17 映维 Realtime Hand-Object Interaction Using Learned Grasp Space for Virtual Environments
XR 2020年12月31日 10:31:26 映维 Compression of Plenoptic Point Clouds Using the Region-Adaptive Hierarchical Transform
CV / XR 2020年12月31日 10:07:37 映维 Real-Time Recognition of Facial Expressions Using Facial Electromyograms Recorded Around the Eyes for Social Virtual Reality Applications
Optics / XR 2020年12月31日 09:42:17 映维 BrightView: Increasing Perceived Brightness of Optical See-Through Head-Mounted Displays Through Unnoticeable Incident Light Reduction
Video / XR 2020年12月31日 09:25:51 映维 Visual Attention-Aware Omnidirectional Video Streaming Using Optimal Tiles for Virtual Reality
HCI / XR 2020年12月31日 09:10:30 映维 Accurate and Fast Classification of Foot Gestures for Virtual Locomotion