XR 2021年02月04日 10:01:43 映维 Multiscale-VR: Multiscale Gigapixel 3D Panoramic Videography for Virtual Reality
XR 2021年02月04日 09:26:22 映维 Perceptual Tolerance to Motion-To-Photon Latency with Head Movement in Virtual Reality
XR 2021年02月04日 08:43:19 映维 VRCAuth: Continuous Authentication of Users in Virtual Reality Environment Using Head-Movement
XR 2021年02月03日 15:34:51 映维 Thermal Characterization of a Virtual Reality Headset during Transient and Resting Operation
Video / XR 2021年02月03日 15:29:32 映维 Effects of Adaptive Streaming Optimizations on the Perception of 360° Virtual Reality Video
XR 2021年02月03日 15:16:23 映维 Ultra-low-latency Video Coding Method for Autonomous Vehicles and Virtual Reality Devices
XR 2021年02月03日 14:43:30 映维 Scalable Omnidirectional Video Coding for Real-Time Virtual Reality Applications
XR 2021年02月03日 14:19:26 映维 Experimental Results for Haptic Interaction With Virtual Holonomic and Nonholonomic Constraints
XR 2021年02月03日 10:40:49 映维 Waiting for the ultimate display: can decreased fidelity positively influence perceived realism?
XR 2021年02月03日 10:01:23 映维 Developing a web based interactive 3D virtual environment for novel skin measurement instruments
XR 2021年02月02日 19:22:20 映维 Blind Localization Of Early Room Reflections Using Phase Aligned Spatial Correlation
XR 2021年02月02日 19:19:21 映维 Perceptual implications of different Ambisonics-based methods for binaural reverberation
XR 2021年02月02日 15:43:34 映维 Teleporting through virtual environments: Effects of path scale and environment scale on spatial updating
XR 2021年02月02日 15:37:28 映维 Monocular focus estimation method for a freely-orienting eye using Purkinje-Sanson images
HCI / XR 2021年02月02日 15:10:24 映维 EyeSeeThrough: Unifying Tool Selection and Application in Virtual Environments
XR 2021年02月02日 14:25:26 映维 Detection and Discrimination Thresholds for Haptic Gratings on Electrostatic Tactile Displays
XR 2021年02月02日 14:01:19 映维 Towards Efficient Visual Guidance in Limited Field-of-View Head-Mounted Displays
CG / XR 2021年02月02日 13:23:37 映维 A Hardware-Oriented Fast Foveated Rendering Algorithm for Mobile Real-Time Ray Tracing
HCI / XR 2021年02月02日 12:38:10 映维 Stand-alone, Wearable System for Full Body VR Avatars: Towards Physics-based 3D Interaction
XR 2021年02月02日 12:22:19 映维 Avatar Embodiment Enhances Haptic Confidence on the Out-of-Body Touch Illusion
Perception / XR 2021年02月02日 11:01:38 映维 A comparison between measured and modelled head-related transfer functions for an enhancement of real-time 3D audio processing for virtual reality environments
XR 2021年02月02日 10:28:26 映维 Beyond Feeling Sick: The Visual and Cognitive Aftereffects of Virtual Reality
CV / XR 2021年02月02日 09:43:26 映维 Robust Hand Gesture Input Using Computer Vision, Inertial Measurement Unit (IMU) and Flex Sensors
XR 2021年02月02日 09:07:25 映维 Combining photogrammetry, 3D modeling and real time information gathering for highly immersive VR experience