Optics / XR 2021年03月31日 映维 Lenslet VR: Thin, Flat and Wide-FOV Virtual Reality Display Using Fresnel Lens and Lenslet Array
XR 2021年03月31日 映维 Eye-tracking Data Analysis for Visual Exploration Assessment and Decision Making Interpretation in Virtual Reality Environments
XR 2021年03月31日 映维 Toward an Efficient Hybrid Interaction Paradigm for Object Manipulation in Optical See-Through Mixed Reality
XR 2021年03月30日 映维 Modeling a Virtual Reality System with Caching and Computing Capabilities at Mobile User’ Device
Perception / XR 2021年03月29日 映维 Manipulating Perceived Temperature in Virtual Reality through Interactive Audio
XR 2021年03月29日 映维 Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual Reality
Perception / XR 2021年03月29日 映维 Rendering of Pressure and Textures Using Wearable Haptics in Immersive VR Environments
Perception / XR 2021年03月29日 映维 Achieving High Stiffness Range of Force Feedback Gloves using Variable Stiffness Mechanism
XR 2021年03月29日 映维 Integration of virtual reality with an omnidirectional treadmill system for multi-directional balance skills intervention
HCI / XR 2021年03月29日 映维 Scrambled Body: A Method to Compare Full Body Illusion and Illusory Body Ownership of Body Parts
XR 2021年03月29日 映维 Comparative Evaluation of the Effects of Motion Control on Cybersickness in Immersive Virtual Environments
HCI / XR 2021年03月29日 映维 Air cushion: A pilot study of the passive technique to mitigate simulator sickness by responding to vection