XR 2021年03月11日 映维 A User Experience Study of Locomotion Design in Virtual Reality Between Adult and Minor Users
XR 2021年03月11日 映维 Analysis on Mitigation of Visually Induced Motion Sickness by Applying Dynamical Blurring on a User’s Retina
XR 2021年03月11日 映维 An evaluation of strategies for two-user redirected walking in shared physical spaces
XR 2021年03月11日 映维 EMG-Based Decoding of Manipulation Motions in Virtual Reality: Towards Immersive Interfaces
XR 2021年03月11日 映维 Video Key Frame Monitoring Algorithm and Virtual Reality Display Based on Motion Vector
HCI / XR 2021年03月11日 映维 Precise and realistic grasping and manipulation in Virtual Reality without force feedback
XR 2021年03月11日 映维 Interactive Augmented Reality For The Depth Of An Object Using The Model-Based Occlusion Method
HCI / XR 2021年03月11日 映维 Pseudo-Sensation of Walking Generated by Passive Whole-Body Motions in Heave and Yaw Directions
HCI / XR 2021年03月11日 映维 Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour
XR 2021年03月11日 映维 MDI: A Multi-channel Dynamic Immersion Headset for Seamless Switching between Virtual and Real World Activities
XR 2021年03月11日 映维 Manipulating the fidelity of lower extremity visual feedback to identify obstacle negotiation strategies in immersive virtual reality
XR 2021年03月10日 映维 Effects of Virtual Hand Representation on Interaction and Embodiment in HMD-based Virtual Environments Using Controllers
Optics / XR 2021年03月10日 映维 Towards a Switchable AR/VR Near-eye Display with Accommodation-Vergence and Eyeglass Prescription Support
XR 2021年03月10日 映维 Evaluating Dynamic Characteristics of Head Mounted Display in Parallel Movement with Simultaneous Subjective Observation Method
XR 2021年03月10日 映维 Evaluation of Wearable Haptic Systems for the Fingers in Augmented Reality Applications
Perception / XR 2021年03月10日 映维 Passive Force-Feedback Gloves With Joint-Based Variable Impedance Using Layer Jamming
XR 2021年03月10日 映维 Controlling First-Person Character Movement: A Low-Cost Camera-based Tracking Alternative for Virtual Reality